Middletown Township’s Adult Outdoor Basketball League
2012 Rules –
College (NCAA) Rules with these notes below
1. Games will be on a running clock except for the last one minute of the first half
and
two minutes of the second half. Clock stops for timeouts and free throws.
The clock will stop after made baskets
only in the final minute of regulation (and
OT).
2. There will be two 20-minute halves. Each team will have four 90-second
timeouts
per game.
3. Overtime (OT) will be four minutes and it will be a running clock, except for
the
last 2 minutes. Team fouls will carry over into OT. Each team receives one
additional timeout per overtime
in addition to the amount of timeouts remaining
for each team at the end of regulation. All four minutes of OT in any playoff
game
will be stop time.
4. Technical Fouls: There are two classes of technical fouls - Class A and
Class
B. Class A technicals are for unsportsmanlike conduct; Class B are for
misdemeanors like slapping the backboard
while playing the ball, hanging on the
rim, delay of game, etc. A player who receives two Class A (unsportsmanlike)
technical
fouls or any combination of three, Class A or B technicals, will be
ejected from the game. A technical foul
results in two free throws for the
opposing team. Play is restarted at the point of interruption.
*Technicals
for bookkeeping or uniform issues are administrative and result
in two free throws, but do not get directly
charged to a player or team; play is
restarted at point of interruption.
Flagrant Fouls (FF):
There are two penalty levels of FF - Flagrant 1 and
Flagrant 2. Any level of FF can be penalized to the offense
or defense.
5. A FF 1 is defined as unnecessary contact while the ball is live. Often this is
hard
contact while playing the ball or not. Pulling an opponent’s shirt directly from
behind in order to
stop the play is also an example of a FF 1. A FF 1 results in
two free throws and possession of the ball to the
opposing team.
A FF 2 is defined as unnecessary AND excessive contact. Contact deemed
excessively
hard or to purposefully injure another player or fighting will be
considered a FF2. Players engaging in a “fight,”
swinging, kicking, spitting, etc.
- whether contact has been made or not - will receive a FF2. Contact deemed
more
than incidental while the ball is dead is considered a FF2. A FF 2 results in
immediate ejection of the offending
player, two free throws and possession of the
ball to the opposing team.
Elbow Fouls: some incidental
contact may occur with the elbows; however
contact made while excessively swinging the elbows results in higher penalties
depending
on where contact is made. Elbow contact above the shoulders is
automatically a FF1, however may be upgraded to
a FF2. Contact below the
shoulders can be considered a common foul or upgraded to a FF1 or FF2 if
excessively swinging
and/or depending on the action and severity of the contact.
6. Flagrant and technical fouls
will count as a personal foul and a team foul.
7. A player will be suspended for the next game after the third unsportsmanlike
technical
foul or second ejection. After the suspension, the player can be
suspended again if he receives three more technical
fouls or two ejections. This
rule resets for the playoffs.
8. A player fouls out with
5 personal fouls. A team is over the limit with 7 team fouls
in a half and in the double bonus with 10 fouls
in a half. Over the limit results in a
1-and-1 free throw situation for the other team, while the double bonus results in
2
free throws.
9. If it begins to rain during a game: (a) games stopped before or at halftime will
resume
at a later date and time from the point of suspension (continuation); (b)
games stopped in the second half are
considered completed games and the
winner at the stoppage is declared the winner. During the playoffs, games will be
only
suspended.
10. All teams make the playoffs. The 8th and 9th seeded teams in each conference
will
compete in a play-in game: winners advance to the second round. We will
use bracket-style playoffs: with the
top seed playing the lowest seed. Teams will
not be reseeded.
11. There are 2 conferences: 9 teams
per conference. The winner of each
conference plays in the AOBL Championship. Teams are seeded in order
based
on overall record (unless there is a tie). After the play-in games, each
conference has 8 teams in playoffs.
The 1st seed plays the lowest seed
remaining in their conference; the 2nd seed plays the next lowest seed, etc.
12.
Tiebreakers for conference champion (with 2 or more teams) will be decided in
this order: 1) head-to-head record;
2) conference record; 3) combined win total of
non-conference wins; 4) overall win/loss margin.
13.
Tiebreakers for all other playoff seeds (with 2 or more teams) will be decided
in this order: 1) head-to-head record;
2) non-conference record; 3) record vs.
common opponents; 4) overall win/loss margin.
14. If a team does
not have five players present, the game will be delayed up to 5
minutes. As long as a team has at least four
players, the game can begin (and
will begin). If a player fouling out or being ejected leaves a team with fewer than
five
players, they may continue to play with three or four players, but anything
less than three remaining results in
a forfeit. The game is also declared a forfeit
if a team has fewer than four players to begin the game after waiting 5 minutes.
15.
Each team captain must submit a Team Roster to Middletown Township prior to
their first game. Rosters will be frozen
before the team plays its fourth league
game. Each team must provide a final roster before it takes the court for game
#4
if there are any changes and only players on the roster are allowed to play
the remainder of the games, including
playoffs. No replacements will be allowed
for any reason after the final roster is submitted. Each player must play in a
minimum
of five regular season games to be eligible to play in the playoffs. Each
team may have 7-10 players on its roster.
There are no exceptions to anything
mentioned in Rule #15.
16. Anything in question during
the course of a game will be determined by the
referees. Anything in question before or after a game will be determined by the
commissioner.
The commissioner has the right to suspend or permanently ban
any player for any reason, including actions detrimental
to the referees, league
and/or township property.
17. It is each captain’s duty to
control the members of his team. If any player (or
anyone on the team’s bench) acts out of control towards
the referees, the
referees will then have the right to end a game at any time and declare a forfeit
for that team.
18.
Housekeeping Rules: A. you are forbidden from smoking in any Middletown
Township Parks. This includes the basketball
area. B. Please keep your shirts on
around the basketball court area. Please change your shirt at your car. C. Please
refrain
from using profane language. D. Your entire team must wear its official
Middletown Team Tee Shirt. A technical
will be assessed for each player not in
the league sanctioned tee shirt before the game starts. After a warning of A, B,
or
C, the team will be assessed a technical foul. Anyone on or near your bench is
considered your team. The technical(s)
are automatically assessed for violation
of 18D.